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 Post subject: Ballistic Reality Weapon Pack (In Progress)
PostPosted: Sat Feb 06, 2010 5:26 pm 
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Weapons:
1. AW50 [Unrealscript Complete]
2. AK-47 [Unrealscript in progress]
3. CheyTac Intervention Sniper Rifle [Unrealscript in progress, and Models in progress]
4. Dragunov [Unrealscript Complete][Models in progress]
5. Crossbow [Unrealscript in progress, and models in progress]
6. Skirth Minigun [Canceled] For more info visit Flying Tank Productions: Info
7. Stoner 63 [Unrealscript in progress]
9. Walther WA 2000 [Unrealscript in progress]
10. VSS Vintorez [Unrealscript in progress]
11. FN Minimi [Unrealscript in progress]
12. G36K [Unrealscript in progress]
13. Bor Rifle [Unrealscript in progress]
14. MG 3 [Unrealscript in progress]
15. MG42 [Unrealscript in progress]
16. M60 [Unrealscript Complete]
17. FN MAG [Unrealscript in progress]
18. FN FNC [Unrealscript in progress]
19. Glock 18C [Unrealscript in progress]
20. Glock 17 [Unrealscript in progress]
21. Shield [Unrealscript in progress][Models Complete]
22. AA-12 [Unrealscript in progress]

Things we need:
1. Someone to do animations, skins, and textures for the weapons
2. weapon models


In Progress:
1. All UnrealScript
2. Animations

------

A test pack will be released once the Unrealscript for the all the weapons are complete, this pack will NOT include the final animations, models, sounds, etc... All the guns will use a weapon model/animation from BallisticV2.1 until BWRealityV1 is completed. Runestorm will receive credit for these models/animations.

------
I will add more weapons as time goes by,

Runestorm will get credit for the animations that are used from the original BW packs.


I am also working on a Skirth Weapons Pack, which has some extra custom Skirth Weapons that I have added.

Link To Skirth Weapons Pack Forum: BWSkirthV1

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Links To My Projects: Ballistic Reality Weapon Pack v1.0


Last edited by Unreaity on Fri Jul 16, 2010 9:59 am, edited 14 times in total.

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 Post subject: Re: Ballistic Reality Weapon Pack (In Progress)
PostPosted: Sat Feb 06, 2010 5:38 pm 
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This is a pretty daunting project, Unreality.

Getting textures, models, and animations is a rather hard task. The code is the easy part for most of these. I would love to see all these weapons in BW, but you might as well try making the models yourself.

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 Post subject: Re: Ballistic Reality Weapon Pack (In Progress)
PostPosted: Sat Feb 06, 2010 7:15 pm 
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When I'm with moving in to this house I can make an attempt at the models.

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 Post subject: Re: Ballistic Reality Weapon Pack (In Progress)
PostPosted: Sat Feb 06, 2010 7:29 pm 
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any attempt would be great, but for now I'm working on just using the animations that are out there already and making it so that they replicate everything but what the weapon looks like, Example: the unrealscript for the AW50, I'll probably use the R78 animations for testing

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 Post subject: Re: Ballistic Reality Weapon Pack (In Progress)
PostPosted: Sat Feb 06, 2010 7:37 pm 
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ChaosMarine wrote:
When I'm with moving in to this house I can make an attempt at the models.


Please do

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 Post subject: Re: Ballistic Reality Weapon Pack (In Progress)
PostPosted: Sat Feb 06, 2010 8:07 pm 
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Add pistols, the M32 MGL, a real L96 along with the AW50, and maybe use some of the weapons of BW itself- for example, the XRS-10 is based off of the Tec-9 semi auto version, and the GRS9 is a Glock. (make it into a Glock 18C, perhaps?)

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 Post subject: Re: Ballistic Reality Weapon Pack (In Progress)
PostPosted: Sat Feb 06, 2010 8:17 pm 
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When you say G36, do you mean the G36K, the G36C, or some other G36 variant? There are some differences, y'know.

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 Post subject: Re: Ballistic Reality Weapon Pack (In Progress)
PostPosted: Sat Feb 06, 2010 8:32 pm 
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Is there any concept art? Blender seems to like my laptop to I started now but I hit a dead end....

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 Post subject: Re: Ballistic Reality Weapon Pack (In Progress)
PostPosted: Sat Feb 06, 2010 10:23 pm 
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L4Y Duke wrote:
When you say G36, do you mean the G36K, the G36C, or some other G36 variant? There are some differences, y'know.

G36K

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 Post subject: Re: Ballistic Reality Weapon Pack (In Progress)
PostPosted: Sat Feb 06, 2010 10:24 pm 
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ChaosMarine wrote:
Is there any concept art? Blender seems to like my laptop to I started now but I hit a dead end....


I can get images of every weapon listed

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 Post subject: Re: Ballistic Reality Weapon Pack (In Progress)
PostPosted: Sun Feb 07, 2010 6:21 am 
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Which ever ones people are working on now.

Edit: I have a good pic for the AK so I don't need that.

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 Post subject: Re: Ballistic Reality Weapon Pack (In Progress)
PostPosted: Sun Feb 07, 2010 2:42 pm 
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ChaosMarine wrote:
Which ever ones people are working on now.

Edit: I have a good pic for the AK so I don't need that.


http://www.crymod.com/uploads/mediapool ... 9/pic1.jpg

http://www.crymod.com/uploads/mediapool ... 9/pic2.jpg

those are the ones for the CheyTac Intervention

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 Post subject: Re: Ballistic Reality Weapon Pack (In Progress)
PostPosted: Sun Feb 07, 2010 3:28 pm 
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The M200? Okay, thanks

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 Post subject: Re: Ballistic Reality Weapon Pack (In Progress)
PostPosted: Sun Feb 07, 2010 5:22 pm 
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ChaosMarine wrote:
The M200? Okay, thanks


Just curious, what program are you using?

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 Post subject: Re: Ballistic Reality Weapon Pack (In Progress)
PostPosted: Sun Feb 07, 2010 5:23 pm 
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Blender... Is there a better program?

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http://www.pascaleggert.de/games.html

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 Post subject: Re: Ballistic Reality Weapon Pack (In Progress)
PostPosted: Sun Feb 07, 2010 5:37 pm 
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ChaosMarine wrote:
Blender... Is there a better program?


No, I don't think so.
could you please send me the files for the models that you have so far?

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 Post subject: Re: Ballistic Reality Weapon Pack (In Progress)
PostPosted: Sun Feb 07, 2010 6:02 pm 
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I started last night so I have nothing :(

Blender is annoying

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 Post subject: Re: Ballistic Reality Weapon Pack (In Progress)
PostPosted: Sun Feb 07, 2010 8:19 pm 
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ChaosMarine wrote:
I started last night so I have nothing :(

Blender is annoying


when you finish with one can you please send it to me?

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 Post subject: Re: Ballistic Reality Weapon Pack (In Progress)
PostPosted: Sun Feb 07, 2010 8:54 pm 
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That's what I planed on doing.

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 Post subject: Re: Ballistic Reality Weapon Pack (In Progress)
PostPosted: Tue Feb 09, 2010 7:57 pm 
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ChaosMarine wrote:
That's what I planed on doing.

thank you...

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 Post subject: Re: Ballistic Reality Weapon Pack (In Progress)
PostPosted: Sun Feb 21, 2010 9:59 am 
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Do you want a Ballistic shield since I have one of them lying around.


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 Post subject: Re: Ballistic Reality Weapon Pack (In Progress)
PostPosted: Sun Feb 21, 2010 1:02 pm 
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TurdDrive wrote:
Do you want a Ballistic shield since I have one of them lying around.

can you send me the blender files and I'll have a look.
but from the pictures it looks good.

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 Post subject: Re: Ballistic Reality Weapon Pack (In Progress)
PostPosted: Sun Feb 21, 2010 1:41 pm 
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I have changed it a bit, made it shorter, added spaces, but its still the same.

dont know why there are two files? but these are they???

http://www.filefront.com/15646417/Balli ... oly.blend1
http://www.filefront.com/15646427/Balli ... poly.blend

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 Post subject: Re: Ballistic Reality Weapon Pack (In Progress)
PostPosted: Sun Feb 21, 2010 5:10 pm 
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TurdDrive wrote:
I have changed it a bit, made it shorter, added spaces, but its still the same.

dont know why there are two files? but these are they???

http://www.filefront.com/15646417/Balli ... oly.blend1
http://www.filefront.com/15646427/Balli ... poly.blend


Okay this is going to be in the pack.

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 Post subject: Re: Ballistic Reality Weapon Pack (In Progress)
PostPosted: Mon Feb 22, 2010 11:09 am 
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YEY!

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 Post subject: Re: Ballistic Reality Weapon Pack (In Progress)
PostPosted: Mon Feb 22, 2010 7:17 pm 
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okay, I would like to make 2 versions of this weapons pack. one for UT2004, and one for UT3. what would I need to do for the UT3 version to get all of the same exact models/animations and unrealscript files for ut3?

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 Post subject: Re: Ballistic Reality Weapon Pack (In Progress)
PostPosted: Tue Feb 23, 2010 12:28 pm 
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have no idea.

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 Post subject: Re: Ballistic Reality Weapon Pack (In Progress)
PostPosted: Sat Feb 27, 2010 10:16 pm 
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I made the Dragunov, sorta. Its just missing a scope. Suggestions?


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 Post subject: Re: Ballistic Reality Weapon Pack (In Progress)
PostPosted: Sun Feb 28, 2010 11:47 pm 
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Stock looks a bit funky, but you got the gun looking generally good. :)

See if you can add gadgets like clip releases, fire selectors, safeties, etc! BW is a very high detail model environment. ;)

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 Post subject: Re: Ballistic Reality Weapon Pack (In Progress)
PostPosted: Mon Mar 01, 2010 1:13 am 
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Okey, yeah the stock is funky. I cant quite seem to fix it. And ill see if i can put some sick details.


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