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 Post subject: Re: Sergeant Kelly's Weapon Pack V8 [Released!]
PostPosted: Wed Jul 15, 2009 5:44 am 
Captain
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Captain Xavious wrote:
I give you two hints.

First one:
Strawberry.

Second hint:
2 rocks and a stone.

Those hints aren't really related to the new weapons in any way.

Also, the new weapons will be awesome. I know what at least two of them will be. One of them is quite close to me. Its my pride and joy. And stuff. Also quite handy for opening a tasty bottle of pop with its built in bottle opener. That was a real hint.


Damn, i was reading, and i hoped you'd either finished your CYCLO gun or your chainsaw, but none of those really go with those hints.

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 Post subject: Re: Sergeant Kelly's Weapon Pack V8 [Released!]
PostPosted: Wed Jul 15, 2009 11:46 am 
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deadly_game wrote:
Captain Xavious wrote:
Also quite handy for opening a tasty bottle of pop with its built in bottle opener. That was a real hint.


Damn, i was reading, and i hoped you'd either finished your CYCLO gun or your chainsaw, but none of those really go with those hints.

I suppose you could use a chainsaw to open a bottle...

Raziel

P.S I take no responsibility for any accidents which happen if you do try :grin:

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 Post subject: Re: Sergeant Kelly's Weapon Pack V8 [Released!]
PostPosted: Mon Jul 27, 2009 8:45 pm 
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The AH999 rocket autopistol will make a comeback.

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AAAHHH I lost the images of my models noooooooooo

So well, you can't give suggestions, critics and comments about my weapon models anymore ;)


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 Post subject: Re: Sergeant Kelly's Weapon Pack V8 [Released!]
PostPosted: Mon Aug 03, 2009 10:24 pm 
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Updated server listings! These are all the Ballistic Weapons servers I currently know of that host my guns! There are quite a couple now, so I'd recommend hopping on a couple for some good frags. ;)

ut2004://85.234.148.165:7777 Foregone Destruction
ut2004://8.6.77.145:7777 ABA clan server.
ut2004://68.232.172.299:7777 HSP clan server.
ut2004://8.6.3.229:7777 Dark Worlds server.

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 Post subject: Re: Sergeant Kelly's Weapon Pack V8 [Released!]
PostPosted: Tue Aug 04, 2009 3:04 am 
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raziel wrote:
I suppose you could use a chainsaw to open a bottle...

Raziel

P.S I take no responsibility for any accidents which happen if you do try :grin:


For some reason, the words 'sledgehammer' and 'nut' come to mind.

Hey, Kelly, that's a lot of servers. Usually I fire up the server browser and there is...one, playing some STUPID map with nobody on it except ridiculously stupid bots. And now I find there are at least three servers hosting your bonus pack. I should probably try playng at 3 in the morning to catch them.

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 Post subject: Re: Sergeant Kelly's Weapon Pack V8 [Released!]
PostPosted: Tue Aug 04, 2009 5:16 am 
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Tom10320 wrote:
Hey, Kelly, that's a lot of servers.


3 servers? Not that many, but i do agree most servers are chock filled with bots and stupid custom maps.

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 Post subject: Re: Sergeant Kelly's Weapon Pack V8 [Released!]
PostPosted: Tue Aug 04, 2009 9:44 am 
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Tom10320 wrote:
I should probably try playng at 3 in the morning to catch them.


Well, I was playing on Forgone last night at about 8(EST) and managed to catch both Azarael and Sgt. Kelly, so maybe not.

Or they're in different time zones and I was lucky. :|

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 Post subject: Re: Sergeant Kelly's Weapon Pack V8 [Released!]
PostPosted: Thu Aug 06, 2009 8:45 pm 
Grunt
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Hello Ballistic Weapons Community.

I have a Ballistic weapons Server that also runs Sgt Kelly's Weapon Pack if you wish to add that to the list.


{Dark}Server 5 Dark Worlds

12 Players Unreal Tournament 2004 [8.6.3.229:7777]

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 Post subject: Re: Sergeant Kelly's Weapon Pack V8 [Released!]
PostPosted: Thu Aug 06, 2009 9:11 pm 
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Hi Shi! Much appreciated for those who actually play online!

As for myself... I don't play online. It's annoying since I suck with my aim being always slightly off and always get nailed by those players who have my same reflex skill but actually can get the aim right on target.

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 Post subject: Re: Sergeant Kelly's Weapon Pack V8 [Released!]
PostPosted: Thu Aug 06, 2009 9:36 pm 
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deadly_game wrote:
Tom10320 wrote:
Hey, Kelly, that's a lot of servers.


3 servers? Not that many, but i do agree most servers are chock filled with bots and stupid custom maps.


Guilty of custom maps, but my redirect is fast and I only upload maps for BW because I think BW plays better on realistic maps. Unless you mean "stupid custom maps" as in "custom maps that are particularly stupid" and not "custom maps in general are stupid".

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 Post subject: Re: Sergeant Kelly's Weapon Pack V8 [Released!]
PostPosted: Fri Aug 07, 2009 2:01 am 
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Shi wrote:
Hello Ballistic Weapons Community.

I have a Ballistic weapons Server that also runs Sgt Kelly's Weapon Pack if you wish to add that to the list.


{Dark}Server 5 Dark Worlds

12 Players Unreal Tournament 2004 [8.6.3.229:7777]

Noted and added! Thanks! :)

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 Post subject: Re: Sergeant Kelly's Weapon Pack V8 [Released!]
PostPosted: Fri Aug 07, 2009 2:06 am 
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Azarael wrote:
Unless you mean "stupid custom maps" as in "custom maps that are particularly stupid" and not "custom maps in general are stupid".

I was in a map a few days ago, that was just a big grey block. Nothing in it, only one weapon spawn and everyone spawned right next to each other.

Needless to say, that is a stupid map.

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 Post subject: Re: Sergeant Kelly's Weapon Pack V8 [Released!]
PostPosted: Fri Aug 07, 2009 8:28 am 
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As someone who tries to play Pure Assault in a world of crappy race maps, I can sympathise with that view extensively. :D

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 Post subject: Re: Sergeant Kelly's Weapon Pack V8 [Released!]
PostPosted: Sun Aug 23, 2009 9:50 pm 
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My server runs your pack too, and you once connected to it...though I dont' think you fully loaded everything. XD

ADP3 W/InvasionX, Ballistic Conflict, and Custom skills
IP: 75.146.59.17:5555
It's a long Download though, about an hour I think, and its main gametype is actually rpg invasion, but the Conflict mode goes up to 30 rounds and can go up to 32 people(would be insane!) but I don't know know why the players suddenly started being able to walk through each other which makes Melee a pain to use lol, while most servers go to 10, (HSP 20, if someone reconnects every round after 10, but doing so makes them lose their guns)

Also, I plan to run my BW RPG on my server, if ever get around to finishing it...XD but I start College tomorrow, so I may not have much time to work on it.

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 Post subject: Re: Sergeant Kelly's Weapon Pack V8 [Released!]
PostPosted: Mon Aug 24, 2009 7:18 pm 
Sergeant Major
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Sweet, more servers! I'll add this to the list. Thanks! :)

Yeah, I found your server once and tried to connect to it, though I got disconnected due to a version mismatch. :\


Servers are now in green to attract more attention!

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 Post subject: Re: Sergeant Kelly's Weapon Pack V8 [Released!]
PostPosted: Sun Aug 30, 2009 10:21 pm 
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I have to say this is a nice weapon pack addition you have made

but I have a problem with it when I start a server no one that joins can use the new weapons and or pick them and when someone picks one of them all the other guns disappear

all i need to know is how to add them to my server so me and my friends can use them
many thanks to who ever helps me out.


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 Post subject: Re: Sergeant Kelly's Weapon Pack V8 [Released!]
PostPosted: Mon Aug 31, 2009 9:11 am 
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Um... you add in the proper ServerPackages?

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 Post subject: Re: Sergeant Kelly's Weapon Pack V8 [Released!]
PostPosted: Mon Oct 26, 2009 11:02 pm 
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Sergeant Kelly wrote:
Sweet, more servers! I'll add this to the list. Thanks! :)

Yeah, I found your server once and tried to connect to it, though I got disconnected due to a version mismatch. :\


Servers are now in green to attract more attention!


Hmmm
Well that sucks D:
What also sucks is that my server is down until the owner gets a new power supply...

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 Post subject: Re: Sergeant Kelly's Weapon Pack V8 [Released!]
PostPosted: Sat Jan 23, 2010 5:09 pm 
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The guns are not always in the right places for the evolutions loadout/loadout, (the Coach gun, and others are under melee) but the gameplay with them is great :handgestures-thumbupright: please make more :text-bravo: .

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 Post subject: Re: Sergeant Kelly's Weapon Pack V8 [Released!]
PostPosted: Sat Jan 23, 2010 5:26 pm 
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Glad you like them. :)

Try deleting your BWCache.ini if the guns use the wrong spots. Sometimes it doesn't update correctly.

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 Post subject: Re: Sergeant Kelly's Weapon Pack V8 [Released!]
PostPosted: Sat Jan 23, 2010 5:32 pm 
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The V9 is comming out :D

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 Post subject: Re: Sergeant Kelly's Weapon Pack V8 [Released!]
PostPosted: Fri Jul 23, 2010 2:39 pm 
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Blade sword wrote:
The V9 is comming out :D


Coming out on Jan23?
WOOT GOOD BIRTHDAY FOR MEEE!

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 Post subject: Re: Sergeant Kelly's Weapon Pack V8 [Released!]
PostPosted: Fri Jul 23, 2010 3:35 pm 
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uh??

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