siavash1989 wrote:
is this possible? it seems like it would be fairly easy to do. i have always wanted ballistic weapons in mass effect 2, it uses unreal engine 3.5. i figured that you would only need to replace the weapon textures and sounds, right? and that seems like it wouldn't be too difficult. does anyone know if this can be done?
I don't know... I ported the Quake 3 weapons on to star trek elite force as the star trek game used the quake 3 engine... same with the C&C series... Yuri's cloning vats should not be mixed with cyborg commandos... but it was so fun!
Anyhoo, I'm not certain but it does sounds.... well, sound

Mal
P.S may want to check with someone with actual experience with the BW engine... hang on... Rainbow 6 with the translocator or redeemer?
